
Karma: “Influence everything, control nothing”
Karma: "Influence everything, control nothing" (Karma is a desktop game for Windows, Mac and Linux) Karma.... What is Karma you may ask. Well, we ...
Karma: "Influence everything, control nothing" (Karma is a desktop game for Windows, Mac and Linux) Karma.... What is Karma you may ask. Well, we ...
Its been a while since we have talked about our project "Play for Charity", which in fact is a very central project here at Lumi Games. Its really mor...
Most of us designers have an idea for a game, and often its a very grand idea. An idea with ALOT of elements like main character, storyline, heroes an...
Hi all you Lumitics out there, its me Erik again. The last few weeks we have been working on a couple of projects here at Lumi Games. One is an applic...
Hi again all you Lumitics out there!, Its me, Erik. Lead Designer and cofounder of Lumi Games. As you may have noticed, it has been very quiet from ou...
ParticleBOOM! has been our main game here at Lumi Games for a long time, its actually the second game we started developing after we decided to start ...
The art and design of ParticleBOOM! Part 1: The UI I wanted to take some time talking about and showing how I designed different elements of Part...
Hi there :) Today I wanted to share with you guys how we designed the particles in ParticleBOOM!. I think we have had three main deign stages on o...
By Alexander Presthus, Co-Founder at Lumi Games AS. This post will hopefully be the first in many about the programming side of developing a game. ...